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Last Hero

Battle Royale

About project

Overview:
The Last Hero is an adrenaline-charged, multiplayer battle royale designed to redefine the fast-paced survival genre. Set in a vibrant, high-stakes world, 30 players clash in real-time combat where only one emerges victorious. Infused with explosive gameplay, diverse customization, and dynamic in-game events, each match delivers a fresh, immersive experience.

Gameplay Highlights:
⚔️ 30-Player Real-Time Battles – Competitive and strategic gameplay unfolds across vast battlegrounds.

🔫 11 Unique Weapons – From precision-based arms to high-impact firepower, players choose their loadout to dominate the battlefield.

👤 16 Iconic Characters – Distinct personalities, skills, and aesthetics for individualized play.

🎯 Personalized Profiles & Customization – Unlock and equip 28 parachutes, 25 animations, 35 flags, and customized footstep effects to express your identity.

🔐 Secure Player Accounts – Seamless phone number linking with secure data storage, ensuring player progress is safely backed up on Matarsak Studio’s private servers.

Unique Features:
🎲 Dynamic In-Game Events – Unpredictable gameplay twists like mid-match power surges, airdrop rushes, and map changes keep every round engaging.

🏆 Progression Tracking – Track wins, unlockables, and milestones with a robust in-game profile system.

My Role – Game Designer & Level Designer:
I led the development of core gameplay mechanics and designed competitive, balanced battle zones that cater to different player strategies. From weapon dynamics to character balancing, I focused on creating engaging systems that deliver high replay value and an intuitive learning curve. My level design efforts ensured immersive environments that reward exploration, strategic movement, and tactical combat.

Position:

Game Designer – Level Designer

Studio:

Matarsak Studio

Date:

Matarsak

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